Additional header file patches for open toolchain

Additional header file patches for open toolchain

出自iPhone.org.hk

(修訂版本間差異)
跳轉到: 導航, 搜尋
(UIKit/UIWebView.h)
第5行: 第5行:
<pre>//#import "UIKeyboardInputProtocol.h"</pre>
<pre>//#import "UIKeyboardInputProtocol.h"</pre>
<br/>
<br/>
-
<pre>@class DOMHTMLElement, DOMNode, DOMNode<UIFormControl>, NSTimer, UIAutoscrollTimer, UIInformalDelegate, UITextLoupe, UITextTraits, UITextView, UIView, WebPDFView, WebView;</pre>
+
<pre>@class DOMHTMLElement, DOMNode, DOMNode<UIFormControl>, NSTimer, UIAutoscrollTimer, UIInformalDelegate,
 +
UITextLoupe, UITextTraits, UITextView, UIView, WebPDFView, WebView;</pre>
改為
改為
-
<pre>@class DOMHTMLElement, DOMNode, DOMNode/*<UIFormControl>*/, NSTimer, UIAutoscrollTimer, UIInformalDelegate, UITextLoupe, UITextTraits, UITextView, UIView, WebPDFView, WebView;</pre>
+
<pre>@class DOMHTMLElement, DOMNode, DOMNode/*<UIFormControl>*/, NSTimer, UIAutoscrollTimer, UIInformalDelegate,
 +
UITextLoupe, UITextTraits, UITextView, UIView, WebPDFView, WebView;</pre>
<br/>
<br/>
<pre>@interface UIWebView : UITiledView <UIKeyboardInput></pre>
<pre>@interface UIWebView : UITiledView <UIKeyboardInput></pre>
第18行: 第20行:
<br/>
<br/>
----
----
 +
== GraphicsServices/GraphicsServices.h ==
== GraphicsServices/GraphicsServices.h ==

在2008年6月24日 (二) 07:36所做的修訂版本

UIKit/UIWebView.h

#import "UIKeyboardInputProtocol.h"

改為

//#import "UIKeyboardInputProtocol.h"


@class DOMHTMLElement, DOMNode, DOMNode<UIFormControl>, NSTimer, UIAutoscrollTimer, UIInformalDelegate,
 UITextLoupe, UITextTraits, UITextView, UIView, WebPDFView, WebView;

改為

@class DOMHTMLElement, DOMNode, DOMNode/*<UIFormControl>*/, NSTimer, UIAutoscrollTimer, UIInformalDelegate,
 UITextLoupe, UITextTraits, UITextView, UIView, WebPDFView, WebView;


@interface UIWebView : UITiledView <UIKeyboardInput>

改為

@interface UIWebView : UITiledView /*<UIKeyboardInput>*/


DOMNode<UIFormControl> *element;

改為

DOMNode/*<UIFormControl>*/ *element;



GraphicsServices/GraphicsServices.h

CGPoint GSEventGetLocationInWindow(GSEvent *ev);

改為

struct CGRect GSEventGetLocationInWindow(GSEvent *ev);