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§@ªÌ | ûðcocos2d : An open source game engine for iPhone development |
javacom
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![]() ![]() ![]() ![]() This open source game engine is for you to development games on iPhone SDK using XCode http://code.google.com/p/cocos2d-iphone/ These are the features of the library: * Scene management (workflow) * Transitions between scenes * Sprites * Actions * Basic menus and buttons * Integrated Chipmunk 2d physics engine * Particle system * Text rendering support * Texture Atlas support * Tile Map support * Parallax scrolling * Touch/Accelerometer support * Portrait and Landscape mode * Integrated Pause/Resume * Supports PowerVR Texture Compression (PVRTC) format * Language: objective-c * Open Source: Compatible with open and closed source projects * OpenGL ES 1.1 based I suggest you read this on how to start development with a simple game here http://monoclestudios.com/cocos2d_whitepaper.html and these two as well http://lethain.com/entry/2008/oct/03/notes-on-cocos2d-iphone-development/ http://lethain.com/entry/2008/oct/20/touch-detection-in-cocos2d-iphone/ The resources and documentation is here http://groups.google.com/group/cocos2d-iphone-discuss and here is the recommended reading list http://groups.google.com/group/cocos2d-iphone-discuss/web/recommended-reading javacom ×§ï¤_ 2009-01-05 21:48
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